Arcadian Rhythms (2011-2016)
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Let’s Move to Deadsville: an interview with Sarah Northway
Sarah Northway, developer of the Rebuild strategy games, is hard at work on the third instalment following successful Kickstarter and Early Access launches. Seemed like the perfect time to ask her a few questions…
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24 Hour Le Mans challenge pt.2
Welcome to part two of Guillaume’s epic Le Mans challenge. Read, enjoy, and ensure his sacrifice was not in vain.
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24 Hour Le Mans challenge pt.1
Guillaume has gone missing, leaving behind only a sizzling hot Dreamcast and a faint stench of engine grease. But we did find his logbook…
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Creating Content
AJ talks about the blossoming opportunities for creating content, and the conflicting forces that drive change.
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AR Podcast #18: Bright Red Fire Hydrant
The Arcadian Rhythms Podcast returns, this time with a special guest and some interference from a mobile phone.
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Dear Blizzard, re: Console versions etc.
An open letter to Blizzard concerning the console version of Diablo III and local co-op play. Plus some other, uh, burning issues.
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AR Podcast #17: Return of the Living Rezzed
The second part of our EGX Rezzed podcast has arrived… after E3. Evidently we are not as efficient as we would like.
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Thanks, Live Arcade, for this Jolly Co-operation
Five years ago, free games were a rarity. Today they underpin several subscription models.
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The Making of a Dark Souls Bore
Shaun hasn’t quite become the Dark Soul, but he’s certainly become a Dark Souls bore. Read on to learn of his epic journey.
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Assuming Control: my past, our present & the possible futures of game interaction
Where might the future of controllers lie? Is the Kinect a failed project? Do touchscreens have anywhere to go? All this and more as we explore videogame interaction technology.