We’re proud to announce the auspicious beginnings of an intermittent series and, perhaps, an accolade so esteemed andÂ rarefiedÂ that you will never see it again.
On the other hand Rovio have a CEO who spaffs out astonishing amounts of guff on a daily basis, and David Langdell is still walking free, so there may be other entrants yet.
Anyway, this month’s comment of the month-hole goes to… Mark Cerny!Â
“I believe the traditional single-player game experience will be gone in three years.Â Right now you sit in your living room and you’re playing a game by yourself â€“ we call it the sp mission or the single-player campaign. In a world with Facebook I just don’t think that’s going to last.”
That’s right everyone, Facebook has killed the single-player game.
In fairness to Cerny, he later goes on to explain that single player experiences will be populated by “social content” drawn from other players’ games or social networks, a bit like how enabling shared content in SporeÂ populated your entire game world with giant walking penises and vagina tanks.
Presumably what Cerny actually meant was that in three years, all single-player games will have gimmicky “social” content shoehorned into them, regardless of whether it adds anything to the game to have your friends’ drunken Facebook antics mapped to your Battlemech as a custom skin. We can but hope.