Tag: criticism
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Fallout 4 & my post-apocalyptic critical navel-gazing
Hey, remember how much we’ve slammed Skyrim around these parts? Well, here’s some of Shaun’s thoughts on the not-entirely-different Fallout 4.
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Creating Content
AJ talks about the blossoming opportunities for creating content, and the conflicting forces that drive change.
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You bring a franchise back to life and everyone kicks it to death
The critical response that Dungeon Keeper has provoked strikes Shaun as being more problematic than the game itself – which, after all, is only another in a line of well-executed but lazy clones.
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If You Want to be an Adult, Stop Acting Like a Child
For all its posturing about how video games are art and a grown up entertainment medium, video games media doesn’t half act like a big bunch of children when faced with something difficult.
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Killing is Harmless & ideas are free
Shaun’s been reading Killing is Harmless, Brendan Keogh’s book on Spec Ops: The Line, and has a few thoughts to share.
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McPixel: a Deep Textual Analysis
Arcadian Rhythms is proud to present this extensive analysis of the videogame McPixel.
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Return to Consolevania (Part 2)
Shaun looks back at Consolevania (and diminutive relative videoGaiden) and mulls over why it’s still worth watching today. Part 2 of 2.
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Return to Consolevania (Part 1)
Shaun looks back at Consolevania (and little brother videoGaiden) and mulls over the impression it left on him. Part 1 of 2.