Category: Console
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Section 8: Prejudice: Review
The original Section 8 was released to little fanfare back in late 2009. Despite some broadly positive reviews the game didn’t last long; it suffered from being a full-price title with no dedicated single-player mode trying to push its way into a glutted multiplayer marketplace (Battlefield 1943, Borderlands, Modern Warfare 2, Halo 3 ODST, Left…
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I win: Developer versus Audience, or: Process versus Result Pt. 2
Part 2 of the ‘I win’ – This has more to do with Mortal Kombat and Process vs Result
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Mindjack: Review
AJ delves further into the obscure offerings out there and comes out Mindjacked
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I Win: Developer versus Audience, or Process versus Result, Pt. 1
The first part of a piece discussing why developers aren’t keen on making their audience play games like Citadel any more.
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For Science: An Experiment in Random Portal 2 Co-Op
Arcadian Rhythms applies the rigorous principles of Doing Science to random players of Portal 2 co-op mode on Xbox Live. Behold the scientific method in action.
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Knights Contract: Review
This is not a game about endless combo attacks, nor is it a game where every creature is potential fodder for grandstanding. Instead, it’s about a symbiotic relationship between two characters…
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It’s Friday – British flags everywhere but I’ll be wrestling with Linux
Heartwarming romances, heavy drinking, broken machinery and misplaced patriotism – it’s just another Friday in Great Britain
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Bulletstorm: the second review
AJ writes about his experience with the foul-mouthed Bulletstorm.
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Tackling The Behemoth – An Interview with Tom Fulp
An interview with the one and only Tom Fulp, founder of Newgrounds and one of the founders of The Behemoth, the studio that brought us Alien Hominid & Castle Crashers.
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Homefront: Singleplayer Review
Contributor Kevin Smale reviews THQ’s great white (trash) hope.