Shh, the Primordial Serpent is sleeping.
Welcome to Arcadian Rhythms. We are your hosts. We are legion.
We like to play games. We like to drink (well, most of us). We like to talk, rant, expound and ramble. We slip through our days in arcadian rhythm.
We are a fun-loving, quasi-intellectual bunch of gamers and writers with so many opinions we just had to share via a website and podcast. Enjoy.
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tower defence Archive
Posted on July 19, 2014 | 4 CommentsI'm not sure why 9000 is a significant number, but the zombies won't stop eating brains long enough for me to ask.
Posted on March 4, 2014 | 6 CommentsPlants vs Zombies 2? More like Pants, Curses, Zombies, Nooo.
Posted on January 15, 2013 | 5 CommentsOur march towards total platform coverage continues as Dylan reviews a selection of Windows Phone games. If you found this article using Bing: we're so sorry.
Posted on December 4, 2011 | 3 CommentsIf at first you don't succeed, there are twenty-three more cores remaining before you fail.
Posted on November 21, 2011 | 10 CommentsYou explore a dungeon and defend it. It's like Ronseal. It does exactly what it says on the tin.
Posted on September 25, 2011 | 4 CommentsCreative Director Darren Garrett answers some of our questions about Littleloud's downtrodden workforce-simulator, Sweatshop.