I just bought myself a diamond pony.
We like to play games. We like to drink (most of us). We like to talk, or rant, or ramble. We slip through our days in ARCADIAN RHYTHM.
We are a fun-loving, quasi-intellectual bunch of gamers and writers with so many opinions we just had to share some of them via a non-commercial site. Enjoy.
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Latest Rhythms
Cloud Strife … ……… …….
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- Badger Commander
- Beefjack
- Blasphemous Geometries
- Brainygamer
- Changeloggery
- Chris Spann
- Citizen Game
- Critical Distance
- Electron Dance
- Funambulism
- Gamers With Jobs
- Gamers' Voice
- Games That Exist
- Gaming Daily
- Giant Bomb
- Girl Gamer, Esq.
- Gnome's Lair
- HAWP
- Idle Thumbs
- Kill Screen
- Nightmare Mode
- Nostalgia For Infinity
- Playdar
- Plot is Gameplay's Bitch
- Procedural Dialogue
- Project Pixel
- Quarter to Three
- Really Fancy
- Robot Panic
- Rock Paper Shotgun
- Savygamer
- Second Person Shooter
- Sexy Videogameland
- Tap Repeatedly
- The Escapist
- The Modern Storyteller
- UK Resistance
Podcast Archive
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AR Podcast #4: That’s All of the Dogs Ever
Posted on September 28, 2012 | 6 CommentsArcadian Rhythms gets hot and bothered by Max Anarchy, Uplink, Dust and THE WORLD OF TOMORROW. -
AR Podcast #3: Hate Crimes, The Podcast
Posted on September 20, 2012 | 13 CommentsArcadian Rhythms casts once more into your ears with entirely sober conversation around games future, present and past. -
AR Podcast: Rezzed, Part 2
Posted on July 25, 2012 | 12 CommentsThe Arcadian Rhythms podcast continues with part two of our on-the-scene take on Brighton's newest gaming trade show, Rezzed. -
AR Podcast: Rezzed, Part 1
Posted on July 22, 2012 | 10 CommentsTransmitting from the past into your ears: welcome to the first Arcadian Rhythms podcast. Part one of our on-the-scene take on Rezzed. -
Do not let your funds remain idle: the Idle Thumbs return!
Posted on February 22, 2012 | 1 CommentIt's time to make bird noises of joy and play Far Cry 2 all over again. -
I Win: Developer versus Audience, or Process versus Result, Pt. 1
Posted on May 11, 2011 | 7 CommentsThe first part of a piece discussing why developers aren't keen on making their audience play games like Citadel any more. -
Something for your ears – it’s Friday!
Posted on March 4, 2011 | 11 CommentsThe Idle Thumbs return, in some form or another and Yu Suzuki talks about all things SEGA



