YOU DIED
Arcadian Rhythms is no longer active. Damn was it a fun five years, though.
The site is staying online indefinitely. The slideshow to the left will show random articles from the archives, and you can see our final posts below that. Enjoy! Explore!
(Who are we? We like to play games. We like to talk, rant, expound and ramble about them. We are a fun-loving, quasi-intellectual bunch of gamers and writers with so many opinions we just had to share. We slip through our days in arcadian rhythm.)
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Featured Stories
Dialogue Tree
Cloud Strife … ……… …….
2015 android arcadian rhythms console criticism Dark Souls Dwarf Fortress Earth Defense Force edf film Films Films about Games fps free to play fun game diary indie indie games interview ios ipod It's Friday! Mass Effect Mid-Week FAP minecraft mobile multiplayer New Year's Resolution pc pc games Podcast podcasts qotw retro review Rezzed rpg Saturday Spotlight sega space opera strategy videogames xbla xbox 360 zombiesBlogroll
- Amusement Arcade
- Bear vs. Games
- Bit Socket
- Brainygamer
- Changeloggery
- Chris Spann
- Critical Distance
- Electron Dance
- Funambulism
- Gamers With Jobs
- Giant Bomb
- Gnome's Lair
- HAWP
- Idle Thumbs
- Kill Screen
- Midnight Resistance
- Mojo Menace
- Nostalgia For Infinity
- Plot is Gameplay's Bitch
- Pocket Tactics
- Quarter to Three
- Really Fancy
- Rock Paper Shotgun
- Savygamer
- Second Person Shooter
- Tap Repeatedly
- The Escapist
- The Recycle Bin
- UK Resistance
interview Archive
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Let’s Move to Deadsville: an interview with Sarah Northway
Posted on July 8, 2014 | No CommentsSarah Northway, developer of the Rebuild strategy games, is hard at work on the third instalment following successful Kickstarter and Early Access launches. Seemed like the perfect time to ask her a few questions... -
Hands On: Concursion
Posted on May 16, 2014 | 3 CommentsDirect from Rezzed, impressions of Puuba's genre-bending platformer Concursion and an interview with the developer. -
Hands-on: Biome
Posted on May 14, 2014 | 2 CommentsDirect from Rezzed, coverage of BIOME alongside an interview with its developer, Tom Kail. -
Navigating a lonely spaceway with Out There’s developers
Posted on March 31, 2014 | No CommentsOur deep-space probe located the developers of Out There aboard their isolated space station, and had these questions to ask. -
Exclusive Interview: Is Crytek on the Ryse?
Posted on August 30, 2013 | 6 CommentsDylan hosts an exclusive interview with Crytek's Disappointment Coordinator to discuss the controversial Ryse. -
Tackling The Behemoth – An Interview with Tom Fulp
Posted on April 20, 2011 | 5 CommentsAn interview with the one and only Tom Fulp, founder of Newgrounds and one of the founders of The Behemoth, the studio that brought us Alien Hominid & Castle Crashers.