indie Archive

  • Direct from Rezzed, impressions of Puuba's genre-bending platformer Concursion and an interview with the developer.

    Hands On: Concursion

    Direct from Rezzed, impressions of Puuba's genre-bending platformer Concursion and an interview with the developer.

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  • Direct from Rezzed, coverage of BIOME alongside an interview with its developer, Tom Kail.

    Hands-on: Biome

    Direct from Rezzed, coverage of BIOME alongside an interview with its developer, Tom Kail.

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  • Our deep-space probe located the developers of Out There aboard their isolated space station, and had these questions to ask.

    Navigating a lonely spaceway with Out There’s developers

    Our deep-space probe located the developers of Out There aboard their isolated space station, and had these questions to ask.

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  • Is it a bird? Is it a plane? No, it's a tactical action-RPG/RTS with puzzle elements!

    Impressions: Kyn

    Is it a bird? Is it a plane? No, it's a tactical action-RPG/RTS with puzzle elements!

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  • When there's something strange in the neighbourhood, who you gonna call? Hopefully not the same guy who comes up with these ledes. Ideally some kind of professional.

    Review: GhostControl, Inc.

    When there's something strange in the neighbourhood, who you gonna call? Hopefully not the same guy who comes up with these ledes. Ideally some kind of professional.

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  • Grubbing for more in the Bagful of Wrong, we find a game and an art toy that each use just one button.

    Saturday Spotlight: Fish Fish Bang Bang & The Ambiomat

    Grubbing for more in the Bagful of Wrong, we find a game and an art toy that each use just one button.

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  • Welcome to the party, pal!

    Saturday Spotlight: No More Table

    Welcome to the party, pal!

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  • If the avatars we control possessed independent minds, we would probably find gamified poetry such as this vomited forth.

    Saturday Spotlight: Ergon Logos

    If the avatars we control possessed independent minds, we would probably find gamified poetry such as this vomited forth.

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  • This week I've been playing some idiosyncratic retro shooters made by indie dev Rob Fearon.

    Saturday Spotlight: War Nose, War Twat, SYNSO:CE

    This week I've been playing some idiosyncratic retro shooters made by indie dev Rob Fearon.

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  • The first instalment of a new series presents the most fun you can have with a game in thirty minutes.

    Saturday Spotlight: Mustache Armies

    The first instalment of a new series presents the most fun you can have with a game in thirty minutes.

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