indie games Archive

  • Take one dash social exploration, one dash character study, one dash science fiction and one dash Hate. Shake, stir, serve.

    Analogue: A Hate Story

    Take one dash social exploration, one dash character study, one dash science fiction and one dash Hate. Shake, stir, serve.

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  • Let's all nurse ourselves back to booze-free health with amphibians and maths. Hey, wait! Come back!

    The Hangover Special: Frog Fractions

    Let's all nurse ourselves back to booze-free health with amphibians and maths. Hey, wait! Come back!

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  • This transmission has been carefully selected to correspond with the delectable interests of a modern & emphatically hip audience, namely YOU.

    Review: Superbrothers: Sword & Sworcery EP

    This transmission has been carefully selected to correspond with the delectable interests of a modern & emphatically hip audience, namely YOU.

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  • The Arcadian Rhythms podcast continues with part two of our on-the-scene take on Brighton's newest gaming trade show, Rezzed.

    AR Podcast: Rezzed, Part 2

    The Arcadian Rhythms podcast continues with part two of our on-the-scene take on Brighton's newest gaming trade show, Rezzed.

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  • "Hostages that complain go out the airlock with the rest of the trash."

    Space Pirates & Zombies: Review

    "Hostages that complain go out the airlock with the rest of the trash."

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  • Part 1 of a 3 part series in which Shaun explores the fractured, post-apocalyptic, procedurally generated worlds of <i>A Valley Without Wind</i>.

    A Valley Without Wind: Beta Impressions, Pt. 1

    Part 1 of a 3 part series in which Shaun explores the fractured, post-apocalyptic, procedurally generated worlds of A Valley Without Wind.

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  • Hard as space-nails.

    Review: The Last Podfighter (XBLIG)

    Hard as space-nails.

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  • I'm late to the party as usual, but hey: this ain't my story.

    Don’t take it personally, babe, I only just got round to writing about you

    I'm late to the party as usual, but hey: this ain't my story.

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  • An interview with the one and only Tom Fulp, founder of Newgrounds and one of the founders of The Behemoth, the studio that brought us Alien Hominid & Castle Crashers.

    Tackling The Behemoth – An Interview with Tom Fulp

    An interview with the one and only Tom Fulp, founder of Newgrounds and one of the founders of The Behemoth, the studio that brought us Alien Hominid & Castle Crashers.

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  • A review of a game in which, for the first time in his young life, Shaun is overjoyed to find some pirates.

    Final Rift (XBLIG): Review

    A review of a game in which, for the first time in his young life, Shaun is overjoyed to find some pirates.

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