YOU DIED
Arcadian Rhythms is no longer active. Damn was it a fun five years, though.
The site is staying online indefinitely. The slideshow to the left will show random articles from the archives, and you can see our final posts below that. Enjoy! Explore!
(Who are we? We like to play games. We like to talk, rant, expound and ramble about them. We are a fun-loving, quasi-intellectual bunch of gamers and writers with so many opinions we just had to share. We slip through our days in arcadian rhythm.)
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Cloud Strife … ……… …….
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- Amusement Arcade
- Bear vs. Games
- Bit Socket
- Brainygamer
- Changeloggery
- Chris Spann
- Critical Distance
- Electron Dance
- Funambulism
- Gamers With Jobs
- Giant Bomb
- Gnome's Lair
- HAWP
- Idle Thumbs
- Kill Screen
- Midnight Resistance
- Mojo Menace
- Nostalgia For Infinity
- Plot is Gameplay's Bitch
- Pocket Tactics
- Quarter to Three
- Really Fancy
- Rock Paper Shotgun
- Savygamer
- Second Person Shooter
- Tap Repeatedly
- The Escapist
- The Recycle Bin
- UK Resistance
criticism Archive
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Fallout 4 & my post-apocalyptic critical navel-gazing
Posted on January 25, 2016 | No CommentsHey, remember how much we've slammed Skyrim around these parts? Well, here's some of Shaun's thoughts on the not-entirely-different Fallout 4. -
Creating Content
Posted on June 25, 2014 | 14 CommentsAJ talks about the blossoming opportunities for creating content, and the conflicting forces that drive change. -
You bring a franchise back to life and everyone kicks it to death
Posted on February 11, 2014 | 9 CommentsThe critical response that Dungeon Keeper has provoked strikes Shaun as being more problematic than the game itself - which, after all, is only another in a line of well-executed but lazy clones. -
If You Want to be an Adult, Stop Acting Like a Child
Posted on October 21, 2013 | 5 CommentsFor all its posturing about how video games are art and a grown up entertainment medium, video games media doesn't half act like a big bunch of children when faced with something difficult. -
Killing is Harmless & ideas are free
Posted on April 8, 2013 | 5 CommentsShaun's been reading Killing is Harmless, Brendan Keogh's book on Spec Ops: The Line, and has a few thoughts to share. -
McPixel: a Deep Textual Analysis
Posted on March 25, 2013 | 6 CommentsArcadian Rhythms is proud to present this extensive analysis of the videogame McPixel. -
Return to Consolevania (Part 2)
Posted on April 20, 2012 | 6 CommentsShaun looks back at Consolevania (and diminutive relative videoGaiden) and mulls over why it's still worth watching today. Part 2 of 2. -
Return to Consolevania (Part 1)
Posted on July 4, 2011 | 14 CommentsShaun looks back at Consolevania (and little brother videoGaiden) and mulls over the impression it left on him. Part 1 of 2.