Arcadian Rhythms is no longer active. Damn was it a fun five years, though.
The site is staying online indefinitely. The slideshow to the left will show random articles from the archives, and you can see our final posts below that. Enjoy! Explore!
(Who are we? We like to play games. We like to talk, rant, expound and ramble about them. We are a fun-loving, quasi-intellectual bunch of gamers and writers with so many opinions we just had to share. We slip through our days in arcadian rhythm.)
Cloud Strife … ……… …….2015 android arcadian rhythms console criticism Dark Souls Dwarf Fortress Earth Defense Force edf film Films Films about Games fps free to play fun game diary indie indie games interview ios ipod It's Friday! Mass Effect Mid-Week FAP minecraft mobile multiplayer New Year's Resolution pc pc games Podcast podcasts qotw retro review Rezzed rpg Saturday Spotlight sega space opera strategy videogames xbla xbox 360 zombies
Posted on January 25, 2016 | No CommentsHey, remember how much we've slammed Skyrim around these parts? Well, here's some of Shaun's thoughts on the not-entirely-different Fallout 4.
Posted on June 25, 2014 | 14 CommentsAJ talks about the blossoming opportunities for creating content, and the conflicting forces that drive change.
Posted on February 11, 2014 | 9 CommentsThe critical response that Dungeon Keeper has provoked strikes Shaun as being more problematic than the game itself - which, after all, is only another in a line of well-executed but lazy clones.
Posted on October 21, 2013 | 5 CommentsFor all its posturing about how video games are art and a grown up entertainment medium, video games media doesn't half act like a big bunch of children when faced with something difficult.
Posted on April 8, 2013 | 5 CommentsShaun's been reading Killing is Harmless, Brendan Keogh's book on Spec Ops: The Line, and has a few thoughts to share.
Posted on March 25, 2013 | 6 CommentsArcadian Rhythms is proud to present this extensive analysis of the videogame McPixel.
Posted on April 20, 2012 | 6 CommentsShaun looks back at Consolevania (and diminutive relative videoGaiden) and mulls over why it's still worth watching today. Part 2 of 2.
Posted on July 4, 2011 | 14 CommentsShaun looks back at Consolevania (and little brother videoGaiden) and mulls over the impression it left on him. Part 1 of 2.