Don’t shoot the tankers!
Welcome to Arcadian Rhythms. We are your hosts. We are legion.
We like to play games. We like to drink (well, most of us). We like to talk, rant, expound and ramble. We slip through our days in arcadian rhythm.
We are a fun-loving, quasi-intellectual bunch of gamers and writers with so many opinions we just had to share some of them via a website and podcast. Enjoy.
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Shaun and AJ stand back to back, staunchly defending the Earth… and EDF 2025 while they’re at it.
Dylan’s deep in his Souls obsession again, but has broken away from Drangleic long enough to share his insights about From’s latest game.
Our deep-space probe located the developers of Out There aboard their isolated space station, and had these questions to ask.
Join Shaun as he fumbles ineptly through Lordran.
Do you think that you should to read 1800 words on Need for Speed the film? Look no further.
Is it a bird? Is it a plane? No, it’s a tactical action-RPG/RTS with puzzle elements!
Shaun’s been dabbling in Blizzard’s combat card game and has a few thoughts to share.
Wiping fresh blood from our troubled brows, we return from the killing fields of Creaky Corpse’s new PvP barbarian simulator.
Posted on February 28, 2014 | 5 CommentsIt's a French space exploration game with no combat, roguelike permadeath, randomised star systems and encounters, and aliens you can barely understand. What's not to like about that?
Posted on February 26, 2014 | 6 CommentsRyse above, or sink below?
Posted on February 21, 2014 | 3 CommentsThe dynamic duo return! AJ and Potter discuss what they've been playing of late, which includes an Ouya. Dark Souls also makes an inevitable appearance.
Posted on February 18, 2014 | 5 Comments"Noooooo!" screamed thousands of male voices in futile protest.
Posted on February 16, 2014 | No CommentsThis week: the projects Arcadians past and present are currently working on, plus a Twine game exhibition, Occupy Wall Street, Adam Curtis and something something Citizen Kane.
Posted on February 15, 2014 | 1 CommentHere are some of our theories about the mysteries at the heart of The Wolf Among Us, as per February's Episode 2. Come share your thoughts!
Posted on February 13, 2014 | 6 CommentsWe're all excited by the ludic and narrative possibilities of video games as a creative medium, but we also love shooting lots of enemies. Don't pretend otherwise.
Posted on February 11, 2014 | 9 CommentsThe critical response that Dungeon Keeper has provoked strikes Shaun as being more problematic than the game itself - which, after all, is only another in a line of well-executed but lazy clones.
Posted on February 9, 2014 | 4 CommentsAnother week, another Sunday round-up. We've a few treats for you this time. None of them is a shitty old review, honest.