General Archive

  • What are our video game homes really about? Respite? Safety? Self-expression? Acquisition? Shit you don't need?

    Home Shit Home

    What are our video game homes really about? Respite? Safety? Self-expression? Acquisition? Shit you don't need?

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  • Someone's got his ranting hat on. Games journalism, eh?

    & this week in gaming news

    Someone's got his ranting hat on. Games journalism, eh?

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  • We apologise in advance for how positive this article is. Apparently we don't know how to be excited and happy about something without sounding like PR reptiles.

    Brighton’s Pop-up Arcade, Sept 2014

    We apologise in advance for how positive this article is. Apparently we don't know how to be excited and happy about something without sounding like PR reptiles.

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  • Oh god, we're on the backlog issue again. Won't someone take it out back and put it out of its misery?

    Irresistible Backlog meets Movable Object

    Oh god, we're on the backlog issue again. Won't someone take it out back and put it out of its misery?

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  • No Man's Sky is a long way from release, although that hasn't stopped the internet losing its collective shit over promotional trailers.

    Will No Man’s Sky offer more than facile tourism?

    No Man's Sky is a long way from release, although that hasn't stopped the internet losing its collective shit over promotional trailers.

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  • AJ talks about the blossoming opportunities for creating content, and the conflicting forces that drive change.

    Creating Content

    AJ talks about the blossoming opportunities for creating content, and the conflicting forces that drive change.

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  • Where might the future of controllers lie? Is the Kinect a failed project? Do touchscreens have anywhere to go? All this and more as we explore videogame interaction technology.

    Assuming Control: my past, our present & the possible futures of game interaction

    Where might the future of controllers lie? Is the Kinect a failed project? Do touchscreens have anywhere to go? All this and more as we explore videogame interaction technology.

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  • Dylan feels out of touch with the gaming community over its response to Naughty Dog's The Last of Us. Here's why...

    The Last Of Us and Remember Me

    Dylan feels out of touch with the gaming community over its response to Naughty Dog's The Last of Us. Here's why...

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  • The critical response that Dungeon Keeper has provoked strikes Shaun as being more problematic than the game itself - which, after all, is only another in a line of well-executed but lazy clones.

    You bring a franchise back to life and everyone kicks it to death

    The critical response that Dungeon Keeper has provoked strikes Shaun as being more problematic than the game itself - which, after all, is only another in a line of well-executed but lazy clones.

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  • Arcadian Rhythms comes up with one good reason you should avoid Microsoft's latest console.

    One reason to not buy an Xbox One

    Arcadian Rhythms comes up with one good reason you should avoid Microsoft's latest console.

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